Welcome, Guest
Username: Password: Remember me

TOPIC: Review of Game - Somewhat spoiler Free

Review of Game - Somewhat spoiler Free 2 years 7 months ago #2018

  • Fox89
  • Fox89's Avatar
  • Offline
  • New Twink
  • Posts: 2
  • Thank you received: 1
  • Karma: 1
For of all I'd like to thank the developers and artist who had helped make this game. I hope that this game's release will open up the possibility for other LGBT games like it in the future to be released.

With that being said I give this game a B. Meaning that I would definitely recommend this game to people if asked.
The reasons being for this grade can be seen below in a Pro/Con type breakdown.

Also its late so please forgive any issues and I will probably make adjustments to this a bit later.

I'M NOT FACTORING IN THE BUGS FOR THIS REVIEW MOST OF THEM AREN'T TO BAD, MISTAKES HAPPEN CRY ME A RIVER, BUILD A BRIDGE AND GET OVER IT.

Story
Pro - Enjoyable, loved the backstories and how the voices actors did them... most anyway.

Con - While the backstories more or less summarizes things for you about each character. I feel that sometimes the story can be a bit jumble up for some people. IE You see a scene between Kouji and Thomas and you get so character development/backstory but its never really touch on till much much later so it can be kinda of difficult to keep up with the sort of things unless progress is made over the course of the game not just, it huge burst.

Art
Pro - Like it was tastefully done, enjoy seeing bara porn like this from time to time. Could also use a bit more SM scenes nothing hard core but more like that, if possible or more variety in fetish ie police uniform, firemen etc.

Con - While the porn was good, The game was advertised as a dating sim, so i kinda of expected more platonic scenes before reaching the more graphic ones with the other characters, IE Cuddling, Kissing, Some light foreplay stuff like that that could be unlocked as you reach certain points in the relationship to help determine things.


Voice Acting
Pro - The day to day voice acting between the characters more or less went off swimmingly it felt like people where having an actually conversation.
And the emotion that was put into the backstories, almost had me in tears, seriously I felt the drama and I liked it.

Con - Chris's voice actor needs to put more emotion into it, while i felt something from the other and their backstories Chris's came off as too monotone for me, very dull if you will, didn't get much out of. And some of the sex scenes with regards to the voices actor were a bit hit or miss, meaning while some of them came off as either sexually or intimate others felt to much like the weren't all that into it.


Business Sim - (I HAVE READ OTHER THREADS IN THE FORUMS SO I UNDERSTAND WHY THEY DUMB DOWN THE BUSINESS, SO I'M NOT TAKING THIS IN HEAVILY INTO ACCOUNT WHEN JUDGING THIS GAME)

Pro - The premises for this was interesting however this was one of the more underwhelming parts of the game.
Con - RISK VS REWARD
More or less summarizes whats wrong with this Business Sim is that there is not real Risk vs Reward factor for it, Meaning that the Upgrades, Maintenance, Desk Job, Paper Work and Distributing Fliers does nothing for the over all increase or decrease in income.

Another way to look at it is that I did one upgrade and I end up in the green with 8,000, while my second run I did no upgrades and ended up with 10,000. See the main issues with the upgrades is that they are to expense, it takes 2,000 for the first and 4,000 for the second, which means that their really is no point in doing this because i can easily make that amount in the time it takes to construct the upgrade and you get no benefit for it.

Same can be said about Maintenance you can ignore it and it won't come to bit you in the ass, where as ideally the Maintenance expense would grow every time you didn't do it, making it to were you'd gain nothing unless you balanced maintenance into it the schedule.

Same with the other stuff, while you don't make as much money doing Desk Work, Front Counter, or Fliers, but they should still somehow have more of an impact in to the overall Sim, ie if you do that stuff you get more or less people/profit based on who did and if they did it well.

Another point that should be made is to have a Bad ending for the characters that you got to 100 and did Scene 4 with, but didn't make it in the green by Day 35, would give way more replay value. Because right not I'm under the impress if you didn't get in the green by then nothing really happened, mean yeah you got fired but what happen to the other characters? Something to think about.

Relationships -
The story section pretty much covers the pro this part, it was done nicely, but i felt that they need more multiple selections for each character it felt to easy to get people to 100, so more possibilities to screw and hey even the possibility of people quitting if you really screw up would be interesting.

Comments: So as first attempts go for this sort of game, I think it went really well.
I did enjoy this it and will look forward to any future expansion/updates to it.
A bit of last advice for future reference, in the face of uncertainty Go big or go home, hold nothing back if you can and for games like these you want to aim for the replay value of it, IE what can be done to make people want to do multiple replays of this game.

Bugs: Just a few I have ran into in this game
100+ issue.
Chris's voice not happening on certain scenes.
I kinda of had issues triggering some of the backstories and had to re do it a couple times and i know i had between 70-89 on the relationship scale.
I don't know if this is a bug but on day 34 when Chris invites you to the swim meet and you say yes it goes something like [Answer] and does its own thing.
The administrator has disabled public write access.
The following user(s) said Thank You: korisan